Jan 082014
 

Children of the Machine

This piece commits to computer perception of human faces. By masking out areas of the scene which do not contain faces, and by disregarding completely any images which have no face, the computer arrives at a castrated understanding of “Les Enfants du Paradis.” However, what is captured remains poignant as while each face is disembodied, the face retains its expressive character, allowing us to engage with the image in a genuine way.

cubePLACEs

 Art, Audio, New Media, Sculpture  Comments Off
Apr 042013
 

This project explores scale through transcoding of sound and images of an environment through various stages of technology. Each of the _cubes_ contains a speaker which is playing audio from the environment. A 3d printed abstract representation of that environment is incorporated on the top of the _cube_. The exact moment the image was taken is coincidental with the time span during which the audio was taken. Each _cube_ represents a moment in time represented through layers of technological transmediation.

 

Oct 042010
 

I created this series of self-portraits by working from a ghost image from the previous plate of a mono-type print plate. ┬áThe information already present affects the outcome of the next in the series. ┬áThis notion of process-driven creation and cumulative work is a theme in my work. Also, the visceral contact with the gel medium–which I pushed around with everything from a piece of cardboard, to the hard end of a paintbrush to my own fingers–is something I seek to embody in my work.