Miniramas

The following photos were taken with a smartphone with the native camera app set to panorama mode. Each was mirrored, flipped, and repeated in such a way to create these abstract environments and color fields.
These and more works to be featured at Edge Gallery for the ReS show, exploring how technology changes our perception of the image.
Join in for the opening on March 29th at Edge Gallery, 3658 Navajo St. Denver. The show runs through April 21st.
The work of Louis and Bebe Barron on Forbidden Planet exemplifies a type of agency and technological voluntarism in music and sound creation. During the production of the score for the film the Barron’s created circuits which would be used as a signifier for particular characters, much in the style of the leitmotif of Richard Wagner. This technique is still used today, although more in the sense of classical scores having themes for each character. Since the antagonist of Forbidden Planet is the invisible manifestation of Morbius’ (a space-age cousin to Morpheus of Shakespeare’s Tempest) Id, an accompanying distinguishable sound was utilized to indicate its presence on screen. Likewise, a different circuit was used for each character, the Barron’s even giving them names and calling them their children.
Concept:
Dissolution of objects from their symbols. Alien landscapes. Broken information. Reconfiguring of context.
Tech:
123dCatch was used to capture the objects to 3d. Then Blender to do the animation of all the objects. The sound file is heavily modified (yet still somewhat discernible in places) Blue Danube Waltz, available at archive.org and used here under Creative Commons.
Concept:
Interaction with technology from the position of curiosity and unexpected outcomes. Human biofeedback influencing the output of a technological/electronic system. Overlapping identical audio sources at different speeds altering meaning. Human relationship to technology.
Tech:
Arduino gathers data from the home made GSR (Galvanic Skin Response) sensors. The boards send this data to Processing, which averages the last 100 messages into a more noise-free signal. These signals are sent to Max and is compared to the average of the last 10. If it is greater than the average it causes playback speed to increase, if it is less than the average, playback speed decreases. Processing 1.5 with the OscP5 library for communication over a UDP connection with Max.















